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aqule plugin que fala: multikill, headshot, prepare to fight etc..
Plugin
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/* AMX
Mod X
* Misc. Stats Plugin
*
* by the AMX Mod X Development
Team
* originally developed by OLO
*
* This file is part of
AMX Mod X.
*
*
* This program is free software; you can redistribute
it and/or modify it
* under the terms of the GNU General Public
License as published by the
* Free Software Foundation; either
version 2 of the License, or (at
* your option) any later version.
*
*
This program is distributed in the hope that it will be useful, but
*
WITHOUT ANY WARRANTY; without even the implied warranty of
*
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
*
General Public License for more details.
*
* You should have
received a copy of the GNU General Public License
* along with this
program; if not, write to the Free Software Foundation,
* Inc., 59
Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In
addition, as a special exception, the author gives permission to
*
link the code of this program with the Half-Life Game Engine ("HL
*
Engine") and Modified Game Libraries ("MODs") developed by Valve,
*
L.L.C ("Valve"). You must obey the GNU General Public License in all
*
respects for all of the code used other than the HL Engine and MODs
*
from Valve. If you modify this file, you may extend this exception
*
to your version of the file, but you are not obligated to do so. If
*
you do not wish to do so, delete this exception statement from your
*
version.
*/
#include
#include
#include
public MultiKill
public MultiKillSound
public
BombPlanting
public BombDefusing
public BombPlanted
public
BombDefused
public BombFailed
public BombPickUp
public BombDrop
public
BombCountVoice
public BombCountDef
public BombReached
public
ItalyBonusKill
public EnemyRemaining
public LastMan
public
KnifeKill
public KnifeKillSound
public GrenadeKill
public
GrenadeSuicide
public HeadShotKill
public HeadShotKillSound
public
RoundCounterSound
public RoundCounter
public KillingStreak
public
KillingStreakSound
public DoubleKill
public DoubleKillSound
public
PlayerName
public FirstBloodSound
new g_streakKills[33][2]
new
g_multiKills[33][2]
new g_C4Timer
new g_Defusing
new g_Planter
new Float:g_LastOmg
new g_LastAnnounce
new g_roundCount
new
Float:g_doubleKill
new g_doubleKillId
new g_friend[33]
new
g_firstBlood
new g_center1_sync
new g_announce_sync
new
g_status_sync
new g_left_sync
new g_bottom_sync
new g_he_sync
new
g_MultiKillMsg[7][] =
{
"Multi-Kill! %s^n%L %d %L (%d %L)",
"Ultra-Kill!!! %s^n%L %d %L (%d %L)",
"%s IS ON A KILLING
SPREE!!!^n%L %d %L (%d %L)",
"RAMPAGE!!! %s^n%L %d %L (%d hs)",
"%s IS UNSTOPPABLE!!!^n%L %d %L (%d %L)",
"%s IS A MONSTER!^n%L
%d %L (%d %L)",
"%s IS GODLIKE!!!!^n%L %d %L (%d %L)"
}
new
g_Sounds[7][] =
{
"multikill",
"ultrakill",
"killingspree",
"rampage",
"unstoppable",
"monsterkill",
"godlike"
}
new g_KillingMsg[7][] =
{
"%s: Multi-Kill!",
"%s: Ultra-Kill!!!",
"%s IS ON A
KILLING SPREE!!!",
"%s: RAMPAGE!!!",
"%s IS
UNSTOPPABLE!!!",
"%s IS A MONSTER!",
"%s IS GODLIKE!!!"
}
new
g_KinfeMsg[4][] =
{
"KNIFE_MSG_1",
"KNIFE_MSG_2",
"KNIFE_MSG_3",
"KNIFE_MSG_4"
}
new
g_LastMessages[4][] =
{
"LAST_MSG_1",
"LAST_MSG_2",
"LAST_MSG_3",
"LAST_MSG_4"
}
new g_HeMessages[4][] =
{
"HE_MSG_1",
"HE_MSG_2",
"HE_MSG_3",
"HE_MSG_4"
}
new
g_SHeMessages[4][] =
{
"SHE_MSG_1",
"SHE_MSG_2",
"SHE_MSG_3",
"SHE_MSG_4"
}
new g_HeadShots[7][] =
{
"HS_MSG_1",
"HS_MSG_2",
"HS_MSG_3",
"HS_MSG_4",
"HS_MSG_5",
"HS_MSG_6",
"HS_MSG_7"
}
new
g_teamsNames[4][] =
{
"TERRORIST",
"CT",
"TERRORISTS",
"CTS"
}
public plugin_init()
{
register_plugin("CS Misc. Stats", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("miscstats.txt")
register_event("TextMsg",
"eRestart", "a", "2Game_C", "2Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin",
"2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
register_event("StatusValue", "setTeam", "be", "1=1")
register_event("StatusValue", "showStatus", "be", "1=2", "2!0")
register_event("StatusValue", "hideStatus", "be", "1=1", "2=0")
new mapname[32]
get_mapname(mapname, 31)
if
(equali(mapname, "de_", 3) || equali(mapname, "csde_", 5))
{
register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
register_event("TextMsg", "eBombPickUp", "bc", "2Got_bomb")
register_event("TextMsg", "eBombDrop", "bc", "2Game_bomb_d")
}
else if (equali(mapname, "cs_italy"))
{
register_event("23", "chickenKill", "a", "1=108", /*"12=106", */
"15=4")
register_event("23", "radioKill", "a", "1=108",
/*"12=294", */ "15=2")
}
g_center1_sync =
CreateHudSyncObj()
g_announce_sync = CreateHudSyncObj()
g_status_sync = CreateHudSyncObj()
g_left_sync =
CreateHudSyncObj()
g_bottom_sync = CreateHudSyncObj()
g_he_sync = CreateHudSyncObj()
}
public plugin_cfg()
{
new g_addStast[] = "amx_statscfg add ^"%s^" %s"
server_cmd(g_addStast, "ST_MULTI_KILL", "MultiKill")
server_cmd(g_addStast, "ST_MULTI_KILL_SOUND", "MultiKillSound")
server_cmd(g_addStast, "ST_BOMB_PLANTING", "BombPlanting")
server_cmd(g_addStast, "ST_BOMB_DEFUSING", "BombDefusing")
server_cmd(g_addStast, "ST_BOMB_PLANTED", "BombPlanted")
server_cmd(g_addStast, "ST_BOMB_DEF_SUCC", "BombDefused")
server_cmd(g_addStast, "ST_BOMB_DEF_FAIL", "BombFailed")
server_cmd(g_addStast, "ST_BOMB_PICKUP", "BombPickUp")
server_cmd(g_addStast, "ST_BOMB_DROP", "BombDrop")
server_cmd(g_addStast, "ST_BOMB_CD_VOICE", "BombCountVoice")
server_cmd(g_addStast, "ST_BOMB_CD_DEF", "BombCountDef")
server_cmd(g_addStast, "ST_BOMB_SITE", "BombReached")
server_cmd(g_addStast, "ST_ITALY_BONUS", "ItalyBonusKill")
server_cmd(g_addStast, "ST_LAST_MAN", "LastMan")
server_cmd(g_addStast, "ST_KNIFE_KILL", "KnifeKill")
server_cmd(g_addStast, "ST_KNIFE_KILL_SOUND", "KnifeKillSound")
server_cmd(g_addStast, "ST_HE_KILL", "GrenadeKill")
server_cmd(g_addStast, "ST_HE_SUICIDE", "GrenadeSuicide")
server_cmd(g_addStast, "ST_HS_KILL", "HeadShotKill")
server_cmd(g_addStast, "ST_HS_KILL_SOUND", "HeadShotKillSound")
server_cmd(g_addStast, "ST_ROUND_CNT", "RoundCounter")
server_cmd(g_addStast, "ST_ROUND_CNT_SOUND", "RoundCounterSound")
server_cmd(g_addStast, "ST_KILL_STR", "KillingStreak")
server_cmd(g_addStast, "ST_KILL_STR_SOUND", "KillingStreakSound")
server_cmd(g_addStast, "ST_ENEMY_REM", "EnemyRemaining")
server_cmd(g_addStast, "ST_DOUBLE_KILL", "DoubleKill")
server_cmd(g_addStast, "ST_DOUBLE_KILL_SOUND", "DoubleKillSound")
server_cmd(g_addStast, "ST_PLAYER_NAME", "PlayerName")
server_cmd(g_addStast, "ST_FIRST_BLOOD_SOUND", "FirstBloodSound")
}
public
client_putinserver(id)
{
g_multiKills[id] = {0, 0}
g_streakKills[id] = {0, 0}
}
public client_death(killer,
victim, wpnindex, hitplace, TK)
{
if (wpnindex == CSW_C4)
return
new headshot = (hitplace == HIT_HEAD) ? 1 : 0
new selfkill = (killer == victim) ? 1 : 0
if (g_firstBlood)
{
g_firstBlood = 0
if (FirstBloodSound)
play_sound("misc/firstblood")
}
if ((KillingStreak ||
KillingStreakSound) && !TK)
{
g_streakKills[victim][1]++
g_streakKills[victim][0] = 0
if (!selfkill)
{
g_streakKills[killer][0]++
g_streakKills[killer][1] = 0
new a =
g_streakKills[killer][0] - 3
if ((a > -1) &&
!(a % 2))
{
new name[32]
get_user_name(killer, name, 31)
if ((a
>>= 1) > 6)
a = 6
if (KillingStreak)
{
set_hudmessage(0, 100, 255, 0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
ShowSyncHudMsg(0, g_left_sync, g_KillingMsg[a], name)
}
if (KillingStreakSound)
{
new file[32]
format(file, 31, "misc/%s", g_Sounds[a])
play_sound(file)
}
}
}
}
if (MultiKill || MultiKillSound)
{
if (!selfkill
&& !TK && killer)
{
g_multiKills[killer][0]++
g_multiKills[killer][1] +=
headshot
new param[2]
param[0] = killer
param[1] = g_multiKills[killer][0]
set_task(4.0 + float(param[1]), "checkKills", 0, param, 2)
}
}
if (EnemyRemaining &&
is_user_connected(victim))
{
new ppl[32], pplnum = 0,
maxplayers = get_maxplayers()
new epplnum = 0
new
CsTeams:team = cs_get_user_team(victim)
new CsTeams:other_team
new CsTeams:enemy_team = (team == CS_TEAM_T) ? CS_TEAM_CT :
CS_TEAM_T
if (team == CS_TEAM_T || team ==
CS_TEAM_CT)
{
for (new i=1; i<=maxplayers; i++)
{
if (!is_user_connected(i))
{
continue
}
if (i == victim)
{
continue
}
other_team = cs_get_user_team(i)
if (other_team == team
&& is_user_alive(i))
{
epplnum++
} else if (other_team == enemy_team) {
ppl[pplnum++] = i
}
}
if (pplnum && epplnum)
{
new
message[128], team_name[32]
set_hudmessage(255, 255,
255, 0.02, 0.85, 2, 0.05, 0.1, 0.02, 3.0, -1)
/* This is a pretty stupid thing to translate, but whatever */
new _teamname[32]
if (team == CS_TEAM_T)
{
format(_teamname, 31, "TERRORIST%s",
(epplnum == 1) ? "" : "S")
} else if (team == CS_TEAM_CT)
{
format(_teamname, 31, "CT%s", (epplnum == 1) ? "" :
"S")
}
for (new a = 0; a < pplnum;
++a)
{
format(team_name, 31, "%L",
ppl[a], _teamname)
format(message, 127, "%L", ppl[a],
"REMAINING", epplnum, team_name)
ShowSyncHudMsg(ppl[a], g_bottom_sync, "%s", message)
}
}
}
}
if (LastMan)
{
new
cts[32], ts[32], ctsnum, tsnum
new maxplayers =
get_maxplayers()
new CsTeams:team
for (new
i=1; i<=maxplayers; i++)
{
if
(!is_user_connected(i) || !is_user_alive(i))
{
continue
}
team = cs_get_user_team(i)
if (team == CS_TEAM_T)
{
ts[tsnum++] = i
} else if (team == CS_TEAM_CT) {
cts[ctsnum++] = i
}
}
if (ctsnum == 1 && tsnum
== 1)
{
new ctname[32], tname[32]
get_user_name(cts[0], ctname, 31)
get_user_name(ts[0], tname, 31)
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_center1_sync, "%s vs. %s", ctname, tname)
play_sound("misc/maytheforce")
}
else if (!g_LastAnnounce)
{
new oposite = 0, _team
= 0
if (ctsnum == 1 && tsnum > 1)
{
g_LastAnnounce = cts[0]
oposite =
tsnum
_team = 0
}
else if (tsnum
== 1 && ctsnum > 1)
{
g_LastAnnounce = ts[0]
oposite = ctsnum
_team = 1
}
if (g_LastAnnounce)
{
new name[32]
get_user_name(g_LastAnnounce, name, 31)
set_hudmessage(0, 255, 255, -1.0, 0.38, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_center1_sync, "%s (%d HP) vs. %d %s%s:
%L", name, get_user_health(g_LastAnnounce), oposite,
g_teamsNames[_team], (oposite == 1) ? "" : "S", LANG_PLAYER,
g_LastMessages[random_num(0, 3)])
if
(!is_user_connecting(g_LastAnnounce))
{
client_cmd(g_LastAnnounce, "spk misc/oneandonly")
}
}
}
}
if (wpnindex == CSW_KNIFE
&& (KnifeKill || KnifeKillSound))
{
if
(KnifeKill)
{
new killer_name[32], victim_name[32]
get_user_name(killer, killer_name, 31)
get_user_name(victim, victim_name, 31)
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER,
g_KinfeMsg[random_num(0, 3)], killer_name, victim_name)
}
if (KnifeKillSound)
play_sound("misc/humiliation")
}
if (wpnindex ==
CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide))
{
new killer_name[32], victim_name[32]
get_user_name(killer, killer_name, 31)
get_user_name(victim,
victim_name, 31)
set_hudmessage(255, 100, 100, -1.0,
0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
if (!selfkill)
{
if (GrenadeKill)
ShowSyncHudMsg(0,
g_he_sync, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)],
killer_name, victim_name)
}
else if (GrenadeSuicide)
ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER,
g_SHeMessages[random_num(0, 3)], victim_name)
}
if
(headshot && (HeadShotKill || HeadShotKillSound))
{
if (HeadShotKill && wpnindex)
{
new
killer_name[32], victim_name[32], weapon_name[32], message[256],
players[32], pnum
xmod_get_wpnname(wpnindex,
weapon_name, 31)
get_user_name(killer, killer_name, 31)
get_user_name(victim, victim_name, 31)
get_players(players, pnum, "c")
for (new i =
0; i < pnum; i++)
{
format(message,
sizeof(message)-1, "%L", players[i], g_HeadShots[random_num(0, 6)])
replace(message, sizeof(message)-1, "$vn",
victim_name)
replace(message, sizeof(message)-1, "$wn",
weapon_name)
replace(message, sizeof(message)-1, "$kn",
killer_name)
set_hudmessage(100, 100,
255, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(players[i], g_announce_sync, "%s", message)
}
}
if (HeadShotKillSound)
{
client_cmd(killer, "spk misc/headshot")
client_cmd(victim, "spk misc/headshot")
}
}
if
((DoubleKill || DoubleKillSound) && !selfkill)
{
new Float:nowtime = get_gametime()
if (g_doubleKill
== nowtime && g_doubleKillId == killer)
{
if (DoubleKill)
{
new name[32]
get_user_name(killer, name, 31)
set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5,
0.15, -1)
ShowSyncHudMsg(0, g_center1_sync, "%L",
LANG_PLAYER, "DOUBLE_KILL", name)
}
if (DoubleKillSound)
play_sound("misc/doublekill")
}
g_doubleKill = nowtime
g_doubleKillId =
killer
}
}
public hideStatus(id)
{
if
(PlayerName)
{
ClearSyncHud(id, g_status_sync)
}
}
public
setTeam(id)
g_friend[id] = read_data(2)
public
showStatus(id)
{
if(!is_user_bot(id) &&
is_user_connected(id) && PlayerName)
{
new
name[32], pid = read_data(2)
get_user_name(pid, name,
31)
new color1 = 0, color2 = 0
if
(get_user_team(pid) == 1)
color1 = 255
else
color2 = 255
if (g_friend[id] == 1) // friend
{
new clip, ammo, wpnid = get_user_weapon(pid, clip,
ammo)
new wpnname[32]
if (wpnid)
xmod_get_wpnname(wpnid, wpnname, 31)
set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01,
0.01, -1)
ShowSyncHudMsg(id, g_status_sync, "%s -- %d HP /
%d AP / %s", name, get_user_health(pid), get_user_armor(pid), wpnname)
} else {
set_hudmessage(color1, 50, color2, -1.0, 0.60,
1, 0.01, 3.0, 0.01, 0.01, -1)
ShowSyncHudMsg(id,
g_status_sync, "%s", name)
}
}
}
public
eNewRound()
{
if (read_data(1) ==
floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor))
{
g_firstBlood = 1
g_C4Timer = 0
++g_roundCount
if (RoundCounter)
{
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER,
"PREPARE_FIGHT", g_roundCount)
}
if
(RoundCounterSound)
play_sound("misc/prepare")
if (KillingStreak)
{
new appl[32], ppl, i
get_players(appl, ppl, "ac")
for (new a
= 0; a < ppl; ++a)
{
i = appl[a]
if (g_streakKills[i][0] >= 2)
client_print(i, print_chat, "* %L", i, "KILLED_ROW",
g_streakKills[i][0])
else if (g_streakKills[i][1] >=
2)
client_print(i, print_chat, "* %L", i,
"DIED_ROUNDS", g_streakKills[i][1])
}
}
}
}
public
eRestart()
{
eEndRound()
g_roundCount = 0
g_firstBlood = 1
}
public eEndRound()
{
g_C4Timer =
-2
g_LastOmg = 0.0
remove_task(8038)
g_LastAnnounce = 0
}
public
checkKills(param[])
{
new id = param[0]
new a = param[1]
if (a == g_multiKills[id][0])
{
a -= 3
if (a > -1)
{
if (a > 6)
{
a = 6
}
if (MultiKill)
{
new name[32]
get_user_name(id, name, 31)
set_hudmessage(255, 0, 100,
0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
ShowSyncHudMsg(0, g_left_sync, g_MultiKillMsg[a], name, LANG_PLAYER,
"WITH", g_multiKills[id][0], LANG_PLAYER, "KILLS", g_multiKills[id][1],
LANG_PLAYER, "HS")
}
if
(MultiKillSound)
{
new sound[24]
format(sound, 23, "misc/%s", g_Sounds[a])
play_sound(sound)
}
}
g_multiKills[id] =
{0, 0}
}
}
public chickenKill()
{
if
(ItalyBonusKill)
announceEvent(0, "KILLED_CHICKEN")
}
public
radioKill()
{
if (ItalyBonusKill)
announceEvent(0,
"BLEW_RADIO")
}
announceEvent(id, message[])
{
new
name[32]
get_user_name(id, name, 31)
set_hudmessage(255, 100, 50, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, message, name)
}
public
eBombPickUp(id)
{
if (BombPickUp)
announceEvent(id,
"PICKED_BOMB")
}
public eBombDrop()
{
if (BombDrop)
announceEvent(g_Planter, "DROPPED_BOMB")
}
public
eGotBomb(id)
{
g_Planter = id
if (BombReached
&& read_data(1) == 2 && g_LastOmg < get_gametime())
{
g_LastOmg = get_gametime() + 15.0
announceEvent(g_Planter, "REACHED_TARGET")
}
}
public
bombTimer()
{
if (--g_C4Timer > 0)
{
if
(BombCountVoice)
{
if (g_C4Timer == 30 || g_C4Timer
== 20)
{
new temp[64]
num_to_word(g_C4Timer, temp, 63)
format(temp,
63, "^"vox/%s seconds until explosion^"", temp)
play_sound(temp)
}
else if (g_C4Timer < 11)
{
new temp[64]
num_to_word(g_C4Timer, temp, 63)
format(temp, 63,
"^"vox/%s^"", temp)
play_sound(temp)
}
}
if (BombCountDef && g_Defusing)
client_print(g_Defusing, print_center, "%d", g_C4Timer)
}
else
remove_task(8038)
}
public
bomb_planted(planter)
{
g_Defusing = 0
if
(BombPlanted)
announceEvent(planter, "SET_UP_BOMB")
g_C4Timer = get_cvar_num("mp_c4timer")
set_task(1.0,
"bombTimer", 8038, "", 0, "b")
}
public bomb_planting(planter)
{
if (BombPlanting)
announceEvent(planter, "PLANT_BOMB")
}
public
bomb_defusing(defuser)
{
if (BombDefusing)
announceEvent(defuser, "DEFUSING_BOMB")
g_Defusing =
defuser
}
public bomb_defused(defuser)
{
if
(BombDefused)
announceEvent(defuser, "DEFUSED_BOMB")
}
public
bomb_explode(planter, defuser)
{
if (BombFailed &&
defuser)
announceEvent(defuser, "FAILED_DEFU")
}
public
play_sound(sound[])
{
new players[32], pnum
get_players(players, pnum, "c")
new i
for (i = 0; i
< pnum; i++)
{
if (is_user_connecting(players[i]))
continue
client_cmd(players[i], "spk %s",
sound)
}
}
é
aqule plugin que fala: multikill, headshot, prepare to fight etc..
Plugin
Abaixo:
Spoiler: Ocultar
Código:
/* AMX
Mod X
* Misc. Stats Plugin
*
* by the AMX Mod X Development
Team
* originally developed by OLO
*
* This file is part of
AMX Mod X.
*
*
* This program is free software; you can redistribute
it and/or modify it
* under the terms of the GNU General Public
License as published by the
* Free Software Foundation; either
version 2 of the License, or (at
* your option) any later version.
*
*
This program is distributed in the hope that it will be useful, but
*
WITHOUT ANY WARRANTY; without even the implied warranty of
*
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
*
General Public License for more details.
*
* You should have
received a copy of the GNU General Public License
* along with this
program; if not, write to the Free Software Foundation,
* Inc., 59
Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In
addition, as a special exception, the author gives permission to
*
link the code of this program with the Half-Life Game Engine ("HL
*
Engine") and Modified Game Libraries ("MODs") developed by Valve,
*
L.L.C ("Valve"). You must obey the GNU General Public License in all
*
respects for all of the code used other than the HL Engine and MODs
*
from Valve. If you modify this file, you may extend this exception
*
to your version of the file, but you are not obligated to do so. If
*
you do not wish to do so, delete this exception statement from your
*
version.
*/
#include
#include
#include
public MultiKill
public MultiKillSound
public
BombPlanting
public BombDefusing
public BombPlanted
public
BombDefused
public BombFailed
public BombPickUp
public BombDrop
public
BombCountVoice
public BombCountDef
public BombReached
public
ItalyBonusKill
public EnemyRemaining
public LastMan
public
KnifeKill
public KnifeKillSound
public GrenadeKill
public
GrenadeSuicide
public HeadShotKill
public HeadShotKillSound
public
RoundCounterSound
public RoundCounter
public KillingStreak
public
KillingStreakSound
public DoubleKill
public DoubleKillSound
public
PlayerName
public FirstBloodSound
new g_streakKills[33][2]
new
g_multiKills[33][2]
new g_C4Timer
new g_Defusing
new g_Planter
new Float:g_LastOmg
new g_LastAnnounce
new g_roundCount
new
Float:g_doubleKill
new g_doubleKillId
new g_friend[33]
new
g_firstBlood
new g_center1_sync
new g_announce_sync
new
g_status_sync
new g_left_sync
new g_bottom_sync
new g_he_sync
new
g_MultiKillMsg[7][] =
{
"Multi-Kill! %s^n%L %d %L (%d %L)",
"Ultra-Kill!!! %s^n%L %d %L (%d %L)",
"%s IS ON A KILLING
SPREE!!!^n%L %d %L (%d %L)",
"RAMPAGE!!! %s^n%L %d %L (%d hs)",
"%s IS UNSTOPPABLE!!!^n%L %d %L (%d %L)",
"%s IS A MONSTER!^n%L
%d %L (%d %L)",
"%s IS GODLIKE!!!!^n%L %d %L (%d %L)"
}
new
g_Sounds[7][] =
{
"multikill",
"ultrakill",
"killingspree",
"rampage",
"unstoppable",
"monsterkill",
"godlike"
}
new g_KillingMsg[7][] =
{
"%s: Multi-Kill!",
"%s: Ultra-Kill!!!",
"%s IS ON A
KILLING SPREE!!!",
"%s: RAMPAGE!!!",
"%s IS
UNSTOPPABLE!!!",
"%s IS A MONSTER!",
"%s IS GODLIKE!!!"
}
new
g_KinfeMsg[4][] =
{
"KNIFE_MSG_1",
"KNIFE_MSG_2",
"KNIFE_MSG_3",
"KNIFE_MSG_4"
}
new
g_LastMessages[4][] =
{
"LAST_MSG_1",
"LAST_MSG_2",
"LAST_MSG_3",
"LAST_MSG_4"
}
new g_HeMessages[4][] =
{
"HE_MSG_1",
"HE_MSG_2",
"HE_MSG_3",
"HE_MSG_4"
}
new
g_SHeMessages[4][] =
{
"SHE_MSG_1",
"SHE_MSG_2",
"SHE_MSG_3",
"SHE_MSG_4"
}
new g_HeadShots[7][] =
{
"HS_MSG_1",
"HS_MSG_2",
"HS_MSG_3",
"HS_MSG_4",
"HS_MSG_5",
"HS_MSG_6",
"HS_MSG_7"
}
new
g_teamsNames[4][] =
{
"TERRORIST",
"CT",
"TERRORISTS",
"CTS"
}
public plugin_init()
{
register_plugin("CS Misc. Stats", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("miscstats.txt")
register_event("TextMsg",
"eRestart", "a", "2Game_C", "2Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin",
"2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
register_event("StatusValue", "setTeam", "be", "1=1")
register_event("StatusValue", "showStatus", "be", "1=2", "2!0")
register_event("StatusValue", "hideStatus", "be", "1=1", "2=0")
new mapname[32]
get_mapname(mapname, 31)
if
(equali(mapname, "de_", 3) || equali(mapname, "csde_", 5))
{
register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
register_event("TextMsg", "eBombPickUp", "bc", "2Got_bomb")
register_event("TextMsg", "eBombDrop", "bc", "2Game_bomb_d")
}
else if (equali(mapname, "cs_italy"))
{
register_event("23", "chickenKill", "a", "1=108", /*"12=106", */
"15=4")
register_event("23", "radioKill", "a", "1=108",
/*"12=294", */ "15=2")
}
g_center1_sync =
CreateHudSyncObj()
g_announce_sync = CreateHudSyncObj()
g_status_sync = CreateHudSyncObj()
g_left_sync =
CreateHudSyncObj()
g_bottom_sync = CreateHudSyncObj()
g_he_sync = CreateHudSyncObj()
}
public plugin_cfg()
{
new g_addStast[] = "amx_statscfg add ^"%s^" %s"
server_cmd(g_addStast, "ST_MULTI_KILL", "MultiKill")
server_cmd(g_addStast, "ST_MULTI_KILL_SOUND", "MultiKillSound")
server_cmd(g_addStast, "ST_BOMB_PLANTING", "BombPlanting")
server_cmd(g_addStast, "ST_BOMB_DEFUSING", "BombDefusing")
server_cmd(g_addStast, "ST_BOMB_PLANTED", "BombPlanted")
server_cmd(g_addStast, "ST_BOMB_DEF_SUCC", "BombDefused")
server_cmd(g_addStast, "ST_BOMB_DEF_FAIL", "BombFailed")
server_cmd(g_addStast, "ST_BOMB_PICKUP", "BombPickUp")
server_cmd(g_addStast, "ST_BOMB_DROP", "BombDrop")
server_cmd(g_addStast, "ST_BOMB_CD_VOICE", "BombCountVoice")
server_cmd(g_addStast, "ST_BOMB_CD_DEF", "BombCountDef")
server_cmd(g_addStast, "ST_BOMB_SITE", "BombReached")
server_cmd(g_addStast, "ST_ITALY_BONUS", "ItalyBonusKill")
server_cmd(g_addStast, "ST_LAST_MAN", "LastMan")
server_cmd(g_addStast, "ST_KNIFE_KILL", "KnifeKill")
server_cmd(g_addStast, "ST_KNIFE_KILL_SOUND", "KnifeKillSound")
server_cmd(g_addStast, "ST_HE_KILL", "GrenadeKill")
server_cmd(g_addStast, "ST_HE_SUICIDE", "GrenadeSuicide")
server_cmd(g_addStast, "ST_HS_KILL", "HeadShotKill")
server_cmd(g_addStast, "ST_HS_KILL_SOUND", "HeadShotKillSound")
server_cmd(g_addStast, "ST_ROUND_CNT", "RoundCounter")
server_cmd(g_addStast, "ST_ROUND_CNT_SOUND", "RoundCounterSound")
server_cmd(g_addStast, "ST_KILL_STR", "KillingStreak")
server_cmd(g_addStast, "ST_KILL_STR_SOUND", "KillingStreakSound")
server_cmd(g_addStast, "ST_ENEMY_REM", "EnemyRemaining")
server_cmd(g_addStast, "ST_DOUBLE_KILL", "DoubleKill")
server_cmd(g_addStast, "ST_DOUBLE_KILL_SOUND", "DoubleKillSound")
server_cmd(g_addStast, "ST_PLAYER_NAME", "PlayerName")
server_cmd(g_addStast, "ST_FIRST_BLOOD_SOUND", "FirstBloodSound")
}
public
client_putinserver(id)
{
g_multiKills[id] = {0, 0}
g_streakKills[id] = {0, 0}
}
public client_death(killer,
victim, wpnindex, hitplace, TK)
{
if (wpnindex == CSW_C4)
return
new headshot = (hitplace == HIT_HEAD) ? 1 : 0
new selfkill = (killer == victim) ? 1 : 0
if (g_firstBlood)
{
g_firstBlood = 0
if (FirstBloodSound)
play_sound("misc/firstblood")
}
if ((KillingStreak ||
KillingStreakSound) && !TK)
{
g_streakKills[victim][1]++
g_streakKills[victim][0] = 0
if (!selfkill)
{
g_streakKills[killer][0]++
g_streakKills[killer][1] = 0
new a =
g_streakKills[killer][0] - 3
if ((a > -1) &&
!(a % 2))
{
new name[32]
get_user_name(killer, name, 31)
if ((a
>>= 1) > 6)
a = 6
if (KillingStreak)
{
set_hudmessage(0, 100, 255, 0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
ShowSyncHudMsg(0, g_left_sync, g_KillingMsg[a], name)
}
if (KillingStreakSound)
{
new file[32]
format(file, 31, "misc/%s", g_Sounds[a])
play_sound(file)
}
}
}
}
if (MultiKill || MultiKillSound)
{
if (!selfkill
&& !TK && killer)
{
g_multiKills[killer][0]++
g_multiKills[killer][1] +=
headshot
new param[2]
param[0] = killer
param[1] = g_multiKills[killer][0]
set_task(4.0 + float(param[1]), "checkKills", 0, param, 2)
}
}
if (EnemyRemaining &&
is_user_connected(victim))
{
new ppl[32], pplnum = 0,
maxplayers = get_maxplayers()
new epplnum = 0
new
CsTeams:team = cs_get_user_team(victim)
new CsTeams:other_team
new CsTeams:enemy_team = (team == CS_TEAM_T) ? CS_TEAM_CT :
CS_TEAM_T
if (team == CS_TEAM_T || team ==
CS_TEAM_CT)
{
for (new i=1; i<=maxplayers; i++)
{
if (!is_user_connected(i))
{
continue
}
if (i == victim)
{
continue
}
other_team = cs_get_user_team(i)
if (other_team == team
&& is_user_alive(i))
{
epplnum++
} else if (other_team == enemy_team) {
ppl[pplnum++] = i
}
}
if (pplnum && epplnum)
{
new
message[128], team_name[32]
set_hudmessage(255, 255,
255, 0.02, 0.85, 2, 0.05, 0.1, 0.02, 3.0, -1)
/* This is a pretty stupid thing to translate, but whatever */
new _teamname[32]
if (team == CS_TEAM_T)
{
format(_teamname, 31, "TERRORIST%s",
(epplnum == 1) ? "" : "S")
} else if (team == CS_TEAM_CT)
{
format(_teamname, 31, "CT%s", (epplnum == 1) ? "" :
"S")
}
for (new a = 0; a < pplnum;
++a)
{
format(team_name, 31, "%L",
ppl[a], _teamname)
format(message, 127, "%L", ppl[a],
"REMAINING", epplnum, team_name)
ShowSyncHudMsg(ppl[a], g_bottom_sync, "%s", message)
}
}
}
}
if (LastMan)
{
new
cts[32], ts[32], ctsnum, tsnum
new maxplayers =
get_maxplayers()
new CsTeams:team
for (new
i=1; i<=maxplayers; i++)
{
if
(!is_user_connected(i) || !is_user_alive(i))
{
continue
}
team = cs_get_user_team(i)
if (team == CS_TEAM_T)
{
ts[tsnum++] = i
} else if (team == CS_TEAM_CT) {
cts[ctsnum++] = i
}
}
if (ctsnum == 1 && tsnum
== 1)
{
new ctname[32], tname[32]
get_user_name(cts[0], ctname, 31)
get_user_name(ts[0], tname, 31)
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_center1_sync, "%s vs. %s", ctname, tname)
play_sound("misc/maytheforce")
}
else if (!g_LastAnnounce)
{
new oposite = 0, _team
= 0
if (ctsnum == 1 && tsnum > 1)
{
g_LastAnnounce = cts[0]
oposite =
tsnum
_team = 0
}
else if (tsnum
== 1 && ctsnum > 1)
{
g_LastAnnounce = ts[0]
oposite = ctsnum
_team = 1
}
if (g_LastAnnounce)
{
new name[32]
get_user_name(g_LastAnnounce, name, 31)
set_hudmessage(0, 255, 255, -1.0, 0.38, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_center1_sync, "%s (%d HP) vs. %d %s%s:
%L", name, get_user_health(g_LastAnnounce), oposite,
g_teamsNames[_team], (oposite == 1) ? "" : "S", LANG_PLAYER,
g_LastMessages[random_num(0, 3)])
if
(!is_user_connecting(g_LastAnnounce))
{
client_cmd(g_LastAnnounce, "spk misc/oneandonly")
}
}
}
}
if (wpnindex == CSW_KNIFE
&& (KnifeKill || KnifeKillSound))
{
if
(KnifeKill)
{
new killer_name[32], victim_name[32]
get_user_name(killer, killer_name, 31)
get_user_name(victim, victim_name, 31)
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER,
g_KinfeMsg[random_num(0, 3)], killer_name, victim_name)
}
if (KnifeKillSound)
play_sound("misc/humiliation")
}
if (wpnindex ==
CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide))
{
new killer_name[32], victim_name[32]
get_user_name(killer, killer_name, 31)
get_user_name(victim,
victim_name, 31)
set_hudmessage(255, 100, 100, -1.0,
0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
if (!selfkill)
{
if (GrenadeKill)
ShowSyncHudMsg(0,
g_he_sync, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)],
killer_name, victim_name)
}
else if (GrenadeSuicide)
ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER,
g_SHeMessages[random_num(0, 3)], victim_name)
}
if
(headshot && (HeadShotKill || HeadShotKillSound))
{
if (HeadShotKill && wpnindex)
{
new
killer_name[32], victim_name[32], weapon_name[32], message[256],
players[32], pnum
xmod_get_wpnname(wpnindex,
weapon_name, 31)
get_user_name(killer, killer_name, 31)
get_user_name(victim, victim_name, 31)
get_players(players, pnum, "c")
for (new i =
0; i < pnum; i++)
{
format(message,
sizeof(message)-1, "%L", players[i], g_HeadShots[random_num(0, 6)])
replace(message, sizeof(message)-1, "$vn",
victim_name)
replace(message, sizeof(message)-1, "$wn",
weapon_name)
replace(message, sizeof(message)-1, "$kn",
killer_name)
set_hudmessage(100, 100,
255, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(players[i], g_announce_sync, "%s", message)
}
}
if (HeadShotKillSound)
{
client_cmd(killer, "spk misc/headshot")
client_cmd(victim, "spk misc/headshot")
}
}
if
((DoubleKill || DoubleKillSound) && !selfkill)
{
new Float:nowtime = get_gametime()
if (g_doubleKill
== nowtime && g_doubleKillId == killer)
{
if (DoubleKill)
{
new name[32]
get_user_name(killer, name, 31)
set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5,
0.15, -1)
ShowSyncHudMsg(0, g_center1_sync, "%L",
LANG_PLAYER, "DOUBLE_KILL", name)
}
if (DoubleKillSound)
play_sound("misc/doublekill")
}
g_doubleKill = nowtime
g_doubleKillId =
killer
}
}
public hideStatus(id)
{
if
(PlayerName)
{
ClearSyncHud(id, g_status_sync)
}
}
public
setTeam(id)
g_friend[id] = read_data(2)
public
showStatus(id)
{
if(!is_user_bot(id) &&
is_user_connected(id) && PlayerName)
{
new
name[32], pid = read_data(2)
get_user_name(pid, name,
31)
new color1 = 0, color2 = 0
if
(get_user_team(pid) == 1)
color1 = 255
else
color2 = 255
if (g_friend[id] == 1) // friend
{
new clip, ammo, wpnid = get_user_weapon(pid, clip,
ammo)
new wpnname[32]
if (wpnid)
xmod_get_wpnname(wpnid, wpnname, 31)
set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01,
0.01, -1)
ShowSyncHudMsg(id, g_status_sync, "%s -- %d HP /
%d AP / %s", name, get_user_health(pid), get_user_armor(pid), wpnname)
} else {
set_hudmessage(color1, 50, color2, -1.0, 0.60,
1, 0.01, 3.0, 0.01, 0.01, -1)
ShowSyncHudMsg(id,
g_status_sync, "%s", name)
}
}
}
public
eNewRound()
{
if (read_data(1) ==
floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor))
{
g_firstBlood = 1
g_C4Timer = 0
++g_roundCount
if (RoundCounter)
{
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER,
"PREPARE_FIGHT", g_roundCount)
}
if
(RoundCounterSound)
play_sound("misc/prepare")
if (KillingStreak)
{
new appl[32], ppl, i
get_players(appl, ppl, "ac")
for (new a
= 0; a < ppl; ++a)
{
i = appl[a]
if (g_streakKills[i][0] >= 2)
client_print(i, print_chat, "* %L", i, "KILLED_ROW",
g_streakKills[i][0])
else if (g_streakKills[i][1] >=
2)
client_print(i, print_chat, "* %L", i,
"DIED_ROUNDS", g_streakKills[i][1])
}
}
}
}
public
eRestart()
{
eEndRound()
g_roundCount = 0
g_firstBlood = 1
}
public eEndRound()
{
g_C4Timer =
-2
g_LastOmg = 0.0
remove_task(8038)
g_LastAnnounce = 0
}
public
checkKills(param[])
{
new id = param[0]
new a = param[1]
if (a == g_multiKills[id][0])
{
a -= 3
if (a > -1)
{
if (a > 6)
{
a = 6
}
if (MultiKill)
{
new name[32]
get_user_name(id, name, 31)
set_hudmessage(255, 0, 100,
0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
ShowSyncHudMsg(0, g_left_sync, g_MultiKillMsg[a], name, LANG_PLAYER,
"WITH", g_multiKills[id][0], LANG_PLAYER, "KILLS", g_multiKills[id][1],
LANG_PLAYER, "HS")
}
if
(MultiKillSound)
{
new sound[24]
format(sound, 23, "misc/%s", g_Sounds[a])
play_sound(sound)
}
}
g_multiKills[id] =
{0, 0}
}
}
public chickenKill()
{
if
(ItalyBonusKill)
announceEvent(0, "KILLED_CHICKEN")
}
public
radioKill()
{
if (ItalyBonusKill)
announceEvent(0,
"BLEW_RADIO")
}
announceEvent(id, message[])
{
new
name[32]
get_user_name(id, name, 31)
set_hudmessage(255, 100, 50, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, message, name)
}
public
eBombPickUp(id)
{
if (BombPickUp)
announceEvent(id,
"PICKED_BOMB")
}
public eBombDrop()
{
if (BombDrop)
announceEvent(g_Planter, "DROPPED_BOMB")
}
public
eGotBomb(id)
{
g_Planter = id
if (BombReached
&& read_data(1) == 2 && g_LastOmg < get_gametime())
{
g_LastOmg = get_gametime() + 15.0
announceEvent(g_Planter, "REACHED_TARGET")
}
}
public
bombTimer()
{
if (--g_C4Timer > 0)
{
if
(BombCountVoice)
{
if (g_C4Timer == 30 || g_C4Timer
== 20)
{
new temp[64]
num_to_word(g_C4Timer, temp, 63)
format(temp,
63, "^"vox/%s seconds until explosion^"", temp)
play_sound(temp)
}
else if (g_C4Timer < 11)
{
new temp[64]
num_to_word(g_C4Timer, temp, 63)
format(temp, 63,
"^"vox/%s^"", temp)
play_sound(temp)
}
}
if (BombCountDef && g_Defusing)
client_print(g_Defusing, print_center, "%d", g_C4Timer)
}
else
remove_task(8038)
}
public
bomb_planted(planter)
{
g_Defusing = 0
if
(BombPlanted)
announceEvent(planter, "SET_UP_BOMB")
g_C4Timer = get_cvar_num("mp_c4timer")
set_task(1.0,
"bombTimer", 8038, "", 0, "b")
}
public bomb_planting(planter)
{
if (BombPlanting)
announceEvent(planter, "PLANT_BOMB")
}
public
bomb_defusing(defuser)
{
if (BombDefusing)
announceEvent(defuser, "DEFUSING_BOMB")
g_Defusing =
defuser
}
public bomb_defused(defuser)
{
if
(BombDefused)
announceEvent(defuser, "DEFUSED_BOMB")
}
public
bomb_explode(planter, defuser)
{
if (BombFailed &&
defuser)
announceEvent(defuser, "FAILED_DEFU")
}
public
play_sound(sound[])
{
new players[32], pnum
get_players(players, pnum, "c")
new i
for (i = 0; i
< pnum; i++)
{
if (is_user_connecting(players[i]))
continue
client_cmd(players[i], "spk %s",
sound)
}
}
12/19/2017, 18:48 por MrViSiBLe
» MU LIVE SEASON 2 | INAUGURA DOMINGO 17/09
9/2/2017, 13:51 por MrViSiBLe
» Sorteio Perfumes - Forum ViSiBLe
8/25/2017, 08:27 por Convidado
» Novas Vagas Para Staff
8/24/2017, 15:20 por MrViSiBLe
» CSGO [Internal/External] Multi-Hack AIMBOT + TRIGGERBOT + ESP + BHOP
8/22/2017, 03:04 por MrViSiBLe
» REB00T 31/07/2017
8/22/2017, 03:01 por MrViSiBLe
» [CS:GO] HENTAIWARE 19/08/2017 | LEGIT | RAGE | ESP | GLOVES | FACEIT |
8/22/2017, 02:58 por MrViSiBLe
» DeviceCheats CS:GO Gratuito 31/07/2017
8/22/2017, 02:56 por MrViSiBLe
» [CS:GO] External - Glow ESP | Triggerbot | RCS | BunnyHop | Noflash
8/22/2017, 02:53 por MrViSiBLe
» [CS:GO] GLOW ESP 21/08/2017
8/22/2017, 02:49 por MrViSiBLe